Bannerlord loyalty drift. Because I've come to realize its actively harmful. Bannerlord loyalty drift

 
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When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. My main character Iohannes of the Shirtshoveller clan is an Imperial lad who made his fame and fortune in Battania. #1. Short tutorial just showing how to fight rebellion in a settlement and get loyalty on track so you can get back to conquering more settlements. I love that even a giant -5 loyalty drift can't do shit to my foreign fiefs . Food and Security (Loyalty) Fed and safe people are loyal people. - Settlements change cultures depending on who owns the settlement. Beyond its borders, new kingdoms rise. All previous rating record will be not be acuminated, but the changes made to the culture will be saved. Last edited by Kernest ; Dec 13, 2022 @ 12:07pm. I am lord of a town and its been going well for a while, so I went out on campaign. Loyalty value is one of the most important values for the well-being and health of the settlement. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. Distributed goods doubles relationship gain with artisans and generates 30 gold for every. You can try dumping troops into the garrison, although if the lord. 392. The purpose of loyalty drift is to keep positive or. just send in troops and u win with almost no losses. Loyalty tends to stay around 50 even if you do nothing at all because of the loyalty drift, considering the place isn't starving, you protect the villages from being raided and security is maxed. Log In Sign Up. 5, means that at 100 loyalty, you get 50% bonus cultural drift. My main character Iohannes of the Shirtshoveller clan is an Imperial lad who made his fame and fortune in Battania. 7 Breakdown - Bannerlord, here is how you can Increase Loyalty and Prevent a Rebellion:1. Loyalty tends to stay around 50 even if you do nothing at all because of the loyalty drift, considering the place isn't starving, you protect the villages from being raided and security is maxed. #2. He was quite. Loyalty shift is a positive as you are closer to 0, and a negative when you are closer to 100. there's a big garisson and a high security rate, but the loyalty drift is still usually like +0,2-0,4 at best, considering that I always keep that "Feasts and celebrations" project on. u can also get ur superb wife with high skills that get u +2 loyalty bonus. Security and Loyalty Drift. If you want to see a breakdown of why your character’s party has a certain movement speed, you can click the arrow in the bottom right of the screen to bring up an additional three numbers. Enacting it will increase all settlements’ loyalty by +2 per day. If you. Same if the city has upgraded fairgrounds, pretty much impossible to overcome. Mount & Blade II: Bannerlord > [EN] General Discussions > Topic Details. Build Fairgrounds and/or run the loyalty boosting town project. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. Has anyone ever seen a positive security drift or loyalty drift? I have them both in my town right now. After working on both the Kyushu and Shikoku regions of Japan, the Shokuho team for Bannerlord is now focusing on the main island Honshu. Beyond its borders, new kingdoms rise. NPCs can't handle -3 loyalty a day. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. Showing 1 - 1 of 1 comments. r/mountandblade • Mod idea: when a kingdom has no fiefs remaining, the reputation loss for executing landless criminals still claiming to follow the “High King of Battania” while raiding your villages is reduced by 99%. Also running into this issue. Yes it helps keeps rebellions from happening, but it also makes loyalty + perks useless because loyalty shift will always make it go towards 0 (as long as food is in stock and security is decent). Found the internet! 1. They will make it in time, though. If the food is low, there are three things you need to do. r/mountandblade. I just remembered that bartering captured lords to your allies increases their relations by 20. They settled on "Loyalty is a big frikkin deal" every. It's not too hard to get a foot archer companion to 150 bow and 175 athletics for +2 loyalty. Its a very useful thing when you are doing expansions but in every few days one of the town or castle rebels since the Bannerlord loyalty system is so broken at the moment. Raided villages produce n food, and no food produces unhappy citizens, which will eventually tank your loyalty. Jan 21, 2021. - Fixed case where titles dejure drift and claims wouldn't trigger - Fixed prisoner patch crashes. He was quite. The farther from 50 it is, the stronger the drift is. It does increases crime rate too. If you have a good strong garrison, it will push security upwards. Too many prisoners, too many horses. I have just returned to my settlement after a few in. Memes_have_rights • 8 mo. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. Finishing structures that increase loyalty (Fairgrounds). Loyalty is dropping by maybe . even with the new "Loyalty drift" system implemented by TW. Loyalty Drift will fluctuate from -5 to +5, depending on the amount of Loyalty you have. Trying to get it over. Show mercy best. Attacking caravans works too. -5 is the maximum you can lose when Loyalty is 100, and +5 when it is 0. Because I've come to realize its actively harmful. NPCs can't handle -3 loyalty a day. 5 Fairgrounds - Level 3 +1 Parade (when I'm there) 5. Trying to get it over. I know they will eventually rebel even though they are my culture, have games and festivals set, and have governors. Trying to get it over. Let them suffer since you don't actually want the city for real anyway and/or you know another lord is going to be getting it and you want to screw them over a bit , 2. My main character Iohannes of the Shirtshoveller clan is an Imperial lad who made his fame and fortune in Battania. There are also governor perks in bow, athletics, and medicine that each boost loyalty by +1. . Vice versa for 1 Loyalty. 5. Shokuho is a feudal japanese total conversion mod that takes place during the Sengoku Jidai era of. 11. A Screenshot of Mount & Blade II: Bannerlord. Join. Then they kept tweaking economy, diplomacy, fief stats etc. Bop her on the head with your mace and take her. #1. #13. Nothing you can do bout it. Trying to get it over. Appointing a culturally appropri. By default, the drift is very slow. Updated Feb 28, 2023. You can also make this change gradual in settings file. Pick the Efficient Charcoal Maker Perk. The gold is way low. Settlements will have a loyalty penalty if the owner and or governor is not of the same culture. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. It always changes to boost/decrease your value to one point. Posted by 5 days. Arzagos gives me the "Conspiracy base of operations discovered" quest. The drift is calculated as (50 - Current loyalty)/10. Meanwhile I have dead factions that have not owned a place in forever having lords defect to them. . Gird on your sword, don your armour, summon your followers and ride forth to win glory on the battlefields of Calradia. New item called loyalty drift causing loss of 6-10 loyalty a day. I intend to keep it updated from now on so you can have more fun. (research it). But if its a vlandian noble to conquer and own a battanian fief, the drift is high. Simply put there's no reason to invest in loyalty gain perks because of it, making them effectively useless. So with the recent changes to loyalty and culture there appears to be no reason to choose any faction/culture other than imperial - which seems like a mistake. Today I will be showing you which policies are the best to propose once you have started a. Empuña tu espada, ponte tu armadura, convoca a tus seguidores y cabalga hacia la gloria en los campos de batalla de Calradia. Once you hit +50 loyalty you can start building stuff like walls and barracks. ago. Anyone else having issues with the new patch on old games making all towns and castles rebel? New item called loyalty drift causing loss of 6-10 loyalty a day. This is to both slow down the plummet of loyalty somewhat and also to make it less likely to have super high loyalty. In one form or the other it has been around most of time. The subreddit for all things dedicated to Mount and Blade 2: Bannerlord. . Governor perks that increase loyalty (I think Stewart has one, but I don't remember what it is). Its happening to the AI as well so its not just me. Simply put there's no reason to invest in loyalty gain perks because of it, making them effectively useless. I am getting -3 loyalty because I chose the only decent culture bonus left (Battania) while wanting to be a Sturgian lord. 6. 0. Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources; Upload permission You can upload this file to other sites but you must credit me as the creator of the file Summary: Security and Loyality drift extremly decreases. Gird on your sword, don your armour, summon your followers and ride forth to win glory on the battlefields of Calradia. Loyalty drift is the drift towards whatever baseline number the game is setting for loyalty based on your culture and other factors that don't show as bonuses/maluses when you highlight loyalty. Naturally, the main factor here is the garrison you leave behind in each town. This also isn't possible to do to a castle. Other clans have supporters too. This guide attempts to teach you everything you need to know about character development, so that you may create The Ultimate Bannerlord to rule Calradia. Security and Loyalty Drift. 14, which is for the game’s v1. There is no drift for militia, food, garrison. Everyday in the game, the mod will add 100 loyalty to every town and castle. 65. Urmel. He was quite. My main character Iohannes of the Shirtshoveller clan is an Imperial lad who made his fame and fortune in Battania. If you have security over 50 or so, and loyalty above 30 or so, revolt chances are extremely low. When it’s above 50 it wants to creep back down to 50. He gathered a band of bandits and disaffected Battanian highborn youth and hired himself to Caladog as a mercenary. You cannot change or interact with it. Not even paying to boost production would do anything. Improve the food production of your. For those New (er) to game. Close. r/Bannerlord. 0. Try to pass kingdom policies that increase loyalty. So I come back to Bannerlord after a couple patches, and I am so disappointed in the fact that "Loyalty Drift" is so massive with just 2 towns to my name. Posted by u/hotdog-water-- - 5 votes and 12 commentsAll governor perks that increase loyalty; Govern foreign cities with ease. Beyond its borders, new kingdoms rise. There are lots of other parameters, such as Security, that effects Loyalty in a good or bad way. Originally posted by Sabaithal: Because I've come to realize its actively harmful. Can someone please explain what they are, and how can I. On this screen you should see the option Map Movement Speed near the bottom of the options menu. [BANNERLORD] One day this mod will fill in this area, and then also add India and Central Asia. In my main city i negate it by using my wife as governor, but I don't have any other "spare. The reduced rate of settlement production won’t really affect you as much because of what settlement loyalty provides. Neither of those are influenced by the number of money/expensive items in the town as far as I know. A Screenshot of Mount & Blade II: Bannerlord. Although nowhere near as effective as starving the city out, you can also lower their security, which affects loyalty slightly. The thing that I've noticed about loyalty is that odd number "loyalty drift". Completing the "gang leader needs weapons" quest for example will lower settlement security by 30 IIRC. For example my castle has 30 loyalty without governor and the drift is +2 so it stays 30. Loyalty . Loyalty Drift will fluctuate from -5 to +5, depending on the amount of Loyalty you have. Try to maintain a huge stock of food in the market, there is a natural upper limit to what the villages and town can produce itself, so trade and building a stock of food is the only way to boost it past that. Forgiveness of Debts Policy in Bannerlord. Yes it helps keeps rebellions from happening, but it also makes loyalty + perks useless because loyalty shift will always make it go towards 0 (as long as food is in stock and security is decent). Well i guess this makes rebellions pretty rare then. The biggest system named "Ensured loyalty" and it adds new game mechanic, that restricts AI clans from hyperactive migration between kingdoms. My main character Iohannes of the Shirtshoveller clan is an Imperial lad who made his fame and fortune in Battania. Try to pass kingdom policies that increase loyalty. Yes it helps keeps rebellions from happening, but it also makes loyalty + perks useless because loyalty shift will always make it go towards 0 (as long as food is in stock and security is decent). You get positive loyalty from. Adopt Kingdom Policies that raise loyalty (you can propose them even as a vassal). Make sure there is zero food when the day cycles. I can't find any indicator for what. 1. A user asks for tips on how to lower the new drift-values that affect the loyality and security of settlements in the game Mount & Blade II: Bannerlord. If you go over 50, you will start losing Loyalty, and if you go below, it will increase. Hi, this is kind of a randomly specific question about a very minor perk, but I’m wondering which trader perk out of these two is better. September 18, 2023 7:36 am in News. Zuletzt bearbeitet von Bunks ; 2. Gird on your sword, don your armour, summon your followers and ride forth to win glory on the battlefields of Calradia. Skill level 150 in bow perk +1 loyalty for governors. Do their favor. -5 is the maximum you can lose when Loyalty is 100, and +5 when it is 0. After working on both the Kyushu and Shikoku regions of Japan, the Shokuho team for Bannerlord is now focusing on the main island Honshu. Screenshot by Gamezo. Note: while doing the test run, I noticed that because the mod allowed me to keep large garrisons, the security in the settlements was kept high, even with the new "Loyalty drift" system implemented by TW. He gathered a band of bandits and disaffected Battanian highborn youth and hired himself to Caladog as a mercenary. 3. Town Loyalty also suffers from a mechanic called “Drift”, which tries to stabilize it at around 50. At the moment they seem to behave the same way but that might change eventually. I roam around looking for issues to solve for the locals, but that seems. #3. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. That -3 loyalty will make it impossible to do any projects and risk rebellion so to avoid just spamming the festival continuous project, a same culture governor will turn that -3 into a -2 which with. prosperity was. He gathered a band of bandits and disaffected Battanian highborn youth and hired himself to Caladog as a mercenary. 0. So i have a single city, in which i have over 450 garrisoned soldiers plus 200 militia, and yet i still only go +0,6 in security because the ‘Security Drift’ gives me -3,33 and keeps increasing, yet i have 100 security. While this penalty is possible to address in a stabilized city that has no other. Also do bound village requests and town requests (if a town) to support the loyalty climb. He was quite. If you have a good strong garrison, it will push security upwards. Including any partys that are camping out there. He gathered a band of bandits and disaffected Battanian highborn youth and hired himself to Caladog as a mercenary. Trying to get it over. Loyalty Drift is positive when below 50, and negative when above 50. ibb. Mount & Blade II: Bannerlord's Town Security is then tied into Town Loyalty and has a drift of its own that you'll need to manage. Problem now is the -3 loyalty penalty. By then the loyalty goes down to -0. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. Fief loyalty gone to red after 1. Newly conquered Castles and Towns have a loyalty drift malus that goes away over time. Doesn't make sense to me! The only impact I'm having is dropping the prosperity (by about 30/day). Sentient_Toaster Apr 7, 2020 @ 10:34am. Per page: 15 30 50. So if you have 100 Loyalty in a settlement, the loyalty drift will be -5. Even so, with the right kingdom policies,. 1. Rebellion! Rebellions are instantaneous map events that occur after a build-up of resentment to the current owner of the settlement. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. Mount & Blade II:. Rebelling citizens will. and if your clan is a member of a kingdom, some policy add security (bailiff, magistrate) and some skill in the steward, leadership and charm. If that doesn't work the only solution I know of (and always use) is to give all my governors level 200 skills and get all the loyalty perks. Has anyone ever seen a positive security drift or loyalty drift? I have them both in my town right now. I'm incredibly rich, and powerful. on Bannerlord and 1000 hr. There’s this little bitch of a lord I’ve been bullying and now I want to cuck him and take his family. One day, my friends 🤞Maintain Loyalty over 25 first and foremost. Loyalty Drift: a mechanic that constantly moves loyalty toward 50. This will make your party either the default speed (hardest), 5% faster (Easy) or 10% faster (Very Easy). An empire is torn by civil war. #8. If you go over 50, you will start losing Loyalty, and if you go below, it will increase. He gathered a band of bandits and disaffected Battanian highborn youth and hired himself to Caladog as a mercenary. For years the LOYALTY mechanic has been bad. Consider loyalty/security/etc. If it was 20k for my party, I would do it, and let the Lord who gets the place deal with the wreckage. ago. If that doesn't work the only solution I know of (and always use) is to give all my governors level 200 skills and get all the loyalty perks. 51k] Using the "Lanista Technique" to quickly raise funds & boost clan renown from tournaments without ever participating. In my campaign I was a battanian lord ruling over imperial cities, and the loyalty stabilised in 50 (a bit higher when appointing imperial. Have a governor of the same culture as the city he is administrating. Just have them in the town for long enough that the loyalty drift calms down. The initial numbers are in flux following the attack so don’t panic immediately. Trying to get it over. No. Low loyalty means reduced production (bricks). If you assign a companion from the same culture and build the related improvements and choose festivities as daily activity, it eventually reaches 99. SwineyPTSD May 1, 2020 @ 4:37am. Bannerlord’s Town Loyalty is one of the 6 special fief stats that will either boost your taxes or cause widespread rebellions. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. Has anyone ever seen a positive security drift or loyalty drift? I have them both in my town right now. Unless you really want to ruin. Low loyalty can be solved via kingdom decisions and also eventually skills. This is a considerable penalty, as it applies across the board. 18. Apr 22, 2021. I just use that and wait for a week or 2 and increase it up to 80-90 and leave. It should be switched off in the Options, but may have been autodetected, I think. Security Drift and Loyalty Drift; I can use common sense and guess that a drift can be positive or negative providing a bonus or penalty to the named stat, however does anyone know the actual mechanics behind this? I have worked hard to bring my settlement's loyalty up and things have been going well. With the right buildings, yes. Hmm Bannerlord and Warband are my favorite game, i have 500 hr. Trying to get it over. 6 : ( Help : (. Again, the notables will hate you. The game released in Early Access on Monday 30th March, 2020. Those buildings takes years to build. then build fairgrounds. Constant wars + rebellions in places without any villages looted + the game going on so long we're giving all our stuff to non-empire (in this particular case) lords and they just cannot keep them happy no matter what. NPCs can't handle -3 loyalty a day. So I come back to Bannerlord after a couple patches, and I am so disappointed in the fact that "Loyalty Drift" is so massive with just 2 towns to my name. My main character Iohannes of the Shirtshoveller clan is an Imperial lad who made his fame and fortune in Battania. Drakken. Yes it helps keeps rebellions from happening, but it also makes loyalty + perks useless because loyalty shift will always make it go towards 0 (as long as food is in stock and security is decent). The Keep - Singleplayer. And if I remember correctly, 1 artisans task also effect town security. Loyalty Drift: a mechanic that constantly moves loyalty toward 50. For years the LOYALTY mechanic has been bad. Has anyone ever seen a positive security drift or loyalty drift? I have them both in my town right now. they probably do this for the laws in thier country or whatever but i think its cowardly and pathetic SO Taleworlds are the biggest cowards in game development they wont allow you to execute lords with animations even showing and if you do this everyone in the game hates you even your own fiefs which wont allow you inside, and to top it all off entire. Security and Loyalty "drift" help. r/Bannerlord. Militia is raised by the settlement and can't be removed by you, but the settlement doesn't need you to micromanage it. Culture is gonna be the one to increase loyalty from a governor. Refine the Hardwood into Charcoal until you reach level 25. And if you are in a kingdom, enact policies that increase loyalty. I have just returned to my settlement after a few in. When you take over a fief, the loyalty and security will be in the ♥♥♥♥♥♥♥. Has anyone ever seen a positive security drift or loyalty drift? I have them both in my town right now. Some Sneak Peaks of the (WIP) Shokuho mod for Mount and Blade Bannerlord. Join. My main character Iohannes of the Shirtshoveller clan is an Imperial lad who made his fame and fortune in Battania. And if one ever does rebel, just remember that it’s pretty easy to deal with them. Town Loyalty also suffers from a mechanic called “Drift”, which tries to stabilize it at around 50. Completing the "gang leader needs weapons" quest for example will lower settlement security by 30 IIRC. He gathered a band of bandits and disaffected Battanian highborn youth and hired himself to Caladog as a mercenary. And if one ever does rebel, just remember that it’s pretty easy to deal with them. Hopefully later we'll be able to boost food production more. Let them suffer since you don't actually want the city for real anyway and/or you know another lord is going to be getting it and you want to screw them over a bit , 2. co. May need to leave it on forever in rare cases when you don't have same culture governor. Ursprünglich geschrieben von alation13: Mules give 100, sumpter horses give 100 and neither of them can be used to upgrade your cav units. No reason not to choose Imperial for Main Quest. I originally planned to conquer and hold battanian cities, but plans change and I now hold 2 imperial cities and 1 castle. ago. Companion +1 loyalty and finished festival area is +1. train proper governors for emergency fief takover. By replacing the influential people with agents from your own culture and imposing your culture over locals would make this settlement %99 your factions culture in 1-1. Yes it helps keeps rebellions from happening, but it also makes loyalty + perks useless because loyalty shift will always make it go towards 0 (as long as food is in stock and security is decent). I know they will eventually rebel even though they are my culture, have games and festivals set, and have governors. I would take all the stuff. At the castle run the "festival" event, it gives +2 loyalty per day. But then I just filled the garrison with T6 stuff until security was so high that loyalty went to like +0. If you 100% every building you’ll get more loyalty based off of prosperity, security, and food surplus. Loyalty is only a real problem when it gets below 25, but a loyalty under 50 has a proportionate dampening effect on how hard the ppl want to work for u, modeled by a decrease in construction points. 4 per day. Do you have a lot of good relation with other lords? Kaiser_James?Has anyone ever seen a positive security drift or loyalty drift? I have them both in my town right now. This penalty is now very high, and will. Bannerlord’s Town Loyalty is one of the 6 special fief stats that will either boost your taxes or cause widespread rebellions. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. Sty close to defend your villages from raids. 5 Loyalty drift-3. He was quite. Beyond its borders, new kingdoms rise. unless deep in enemy lands. so if you keep them all high then the loyalty will balance out to mid 30’s as the ‘loyalty drift’ bonus you get from being under 50 can negate the culture issues. After working on both the Kyushu and Shikoku regions of Japan, the Shokuho team for Bannerlord is now focusing on the main island Honshu. (research it). but I am suddenly getting -5 loyalty a day because of a modifier that just says issues. 5, means that at 100 loyalty, you get 50% bonus cultural drift. Trying to get it over. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. The more loyal your settlers and citizens are – the more income your kingdom will receive. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. These are the best ways to increase the loyalty of fellow lords in Bannerlord: Money and gifts are a sure way to make people like you more in real life, and Bannerlord is no exception. Have a look at the progress of team so far! This includes the campaign map with a cool sneak peak at the end of this album. Increase the security in the settlement. Search within r/Bannerlord.